Software: 3DS Max, Vray
Worktime: 40 hours
W – Hi Carlos. I am particularly happy to talk to you today, since your team has been under our radar from the very beginning of whatarender more than 6 years ago... But let's start with the project, please walk us through it.
V -- With this image we wanted to transport the viewer into the marvelous tropical forest in Tulum, Mexico. We have had the chance to visit this location a couple times before and this particular time we were able to become part of nature. That moment became our main inspiration for this project.
The biggest challenge we faced was trying to replicate accurately the magic within the perfection of nature, and integrating a man-made project into it, as seamlessly as possible.
W – How long have you guys been in the market?
V -- Our dream started eight years ago, when we decided to embrace and pursue what we loved in a professional way: creating fantastic new realms in every 3D scene. This was the reason why we initiated our company and little by little started noticing that success often goes together with a lot of work, passion and consistency.
All these attributes have taken us to a point where we are now able to collaborate with people that we have admired throughout the years and take a part in amazing projects, which we are sure will make history in different cities all over the world.
W -- What do you think is that makes CGveron unique?
V -- We are a team of 13 CG artists dedicated faithfully to creating images that evoke emotions and impact the viewer. We focus on understanding what the designer wants to transmit and we capture images that instantly capture the observer's attention.
We have the honor of having created a great amou